@theluthier not really, but I always watch Pablo Vazquez’s livestreams and he often mentions these kind of UI changes, that can sometimes be very hard to find 😉
Off topic, but in yesterdays episode he had Daniel Bysted as a guest who explained his workflow for realistic hair for game characters and he uses Hair to guide the hair cards in stead of Curves, so he doesn’t have to place each Curve by hand and he can ‘groom the hair cards’…some other things as well, but I was really impressed by this simple trick!