Where did ambient occlusion go in blender 3.0?

Forum Archive Where did ambient occlusion go in blender 3.0?

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  • #14618
    teambananas
    Participant

      In the video it shows that under the world properties you can tick on ‘ambient occlusion’ but I can’t find that option in the latest version, wondering where it has moved or been renamed?

      #71968
      Adrian Bellworthy
      Participant

        Hey @teambananas ,

        Good question!

        And I have the answer!

        In the Render Properties, under Light Paths, you will find a Fast GI Approximation check box and dropdown menu. 

        The other option is to use the Ambient Occlusion node in the Shader Editor with the world shader selected.

        #71969
        teambananas
        Participant

          Awesome! thanks for the speedy reply 🙂 

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