What software do you use besides Blender?

Forum Archive What software do you use besides Blender?

Viewing 13 posts - 1 through 13 (of 13 total)
  • Author
    Posts
  • #9968
    William Miller
    Participant

      I’m just curious.

      #41010
      Aaron Rudderham
      Participant

        @williamatics So far? Not much. Krita for some basic texturing stuff until I become more advanced with it and just started getting my training wheels on with Substance. Unrelated to 3D (kinda) I also dabble in Visual Studio for my very basic coding knowledge and Unreal for messing around with game stuff. Hopefully one day all of these things will come together and create something awesome.

        #41011
        Julian B
        Participant

          Regularly I only use Blender and Substance Painter. I also got Substance Desginer recently and look into learning it as well. At the beginning of the year I got myself familiar with Unity and C# Basics, but I haven’t opened it since February I guess. Sometimes I also use Photoshop (for some drawing exercises here for example) but never to edit any renders yet. 

          #41012
          n647
          Participant

            Blender, substance designer, and clipstudio for drawing.

            Do most of them odeling in blender and some baking and materials on substance

            #41013
            Jonathan Gonzalez
            Participant

              I tend to have a handful or more software programs that I use for various purposes. Unity for game dev, Visual Studio Code for programming. I also have Blender and Substance Painter for modeling/animation/texturing. Photoshop is my go to 2D/Image editing program along with Premiere and Audition for video/audio editing.

              #41014
              William Miller
              Participant

                @jgonzalez I’ve never heard of Audition.  Before the only sound editor I knew of was Audacity (unless you count composition software such as Musescore and Finale Notepad).

                #41015
                Jonathan Gonzalez
                Participant

                  @williamatics At CGCookie we pretty much all use the same Adobe suite software. Previously I used Camtasia for video recording/editing and Audacity for audio cleanup. Audition is Adobe’s audio editing program which works great with Premiere. 

                  #41016
                  Pavel Mazanik
                  Participant

                    For now it’s just Blender and Substance Painter for modeling and texturing. And transfering myself from Photoshop to Krita for image editing stuff.

                    #41017
                    Thibaut Bourbon
                    Participant

                      For 3D mostly Blender, and from time to time FreeCAD or meshlab for specific tasks. 2D wise it’s gimp krita and inkscape I use the most. I havn’t opened Unity for ages now.

                      When coding in python I use PyCharm.

                      Does Minecraft counts as modelling software ? 😁

                      #41018
                      Erik Heyl
                      Participant

                        Adobe CC Suite, Substance, Screencast-O-Matic for screencasts. SEO PowerSuite for SEO 🙂

                        #41019
                        xaziu
                        Participant

                          Quite a lot actually.

                          Maya for a lot of stuff (subD modeling, retopo, UVs etc). Zbrush for sculpting. Substance Painter for texturing, Marmostet Toolbag for baking out NRM and AO maps and rendering. Photoshop for customized texture passes and every now and then Keyshot for look dev and quick renders of a high poly model.

                          + Unity for a lot of reasons.

                          #41020
                          Ken Claassen
                          Participant

                            Substance Painter, Substance Designer, Autodesk Sketchbook (it’s free now), Unity.

                            I tried Krita but I really don’t like it. Feels very laggy. For me autodesk sketchbook is my fav or drawing and painting (even over photoshop) because it’s such a clean interface and it’s not a bloated software + it’s free now. Just you and the canvas.

                            I love Substance Painter and Designer but I’m still a beginner at them. Texturing is my weak point so I want to work on those. I hoping for more texturing tutorials in the future featuring painter and designer like the weapon texturing tutorial.

                            Unity I’ve been using for years now, its like a part of me.

                            #41021
                            Rita Geraghty
                            Participant

                              Of free open sources and free lites: Krita, MyPaint, Inkscape, Gimp, PaintNet, Daz Studio, Natron, LMMS, Opentoonz, Tupi 2D Magic, Hitfilm 4 Express, OBS, PureRef, etc. 

                              Of paid & affordables: Artrage, Rebelle Watercolor, Affinity Designer, Moho Pro, Crazy Animator, etc. 

                              I use many of above alongside Blender. 

                            Viewing 13 posts - 1 through 13 (of 13 total)
                            • The topic ‘What software do you use besides Blender?’ is closed to new replies.