What about NormalMap?

Forum Archive What about NormalMap?

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #6599
    raulbarbos
    Participant

      hey man, I was wondering, is that possible, using this method, to export the normalmap?

      #25628
      Kent Trammell
      Participant

        Yes, you can convert the greyscale bump I generated into a normal map.

        #25629
        Chuck Shultz
        Participant

          Once converted into mesh, the hair is not appear to be subject to wind forces. What would you recommend if you want the final product to show hair movement/bounce with head movement or wind effect?

          Thanks

          #25630
          Chuck Shultz
          Participant

            Once converted into mesh, the hair is not appear to be subject to wind forces. What would you recommend if you want the final product to show hair movement/bounce with head movement or wind effect? ( am asking hair stands and the end of the shoulders, etc)

            Thanks

            #25631
            Sara (Starry)
            Participant

              Hi Chuck,

              Maybe you could try adding a cloth modifier to your finished hair cards?  That should interact with wind and if you fiddle with the cloth settings you should get something pretty good…

              #25632
              Chuck Shultz
              Participant

                ty

              Viewing 6 posts - 1 through 6 (of 6 total)
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