Weird shading issues using n-gons and auto shading.

Forum Archive Weird shading issues using n-gons and auto shading.

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  • #17543
    al guti
    Participant

      Hi guys, 

      Tried doing this tutorial 3 times now and I’m still getting this issues. I tried to straighten my edges and be careful about aligning my vertices properly. But I’m still running into the issues with using n-gons  and beveling modifier as well as auto shading by angle degree using the same steps in the tutorial. Be helpful to know what I’m doing wrong here. 

      thank you guys. 024-02-14 065042.png024-02-14 065027.png024-02-14 065010.png

      #84294
      Omar Domenech
      Participant

        It could be a couple of things, but since it’s on various places on your model, it’d be better I think if you can share your file for use to look at it, correct all those issues and report back, point everything out so you get a better feel of what’s going on all over. Upload it and post the link.

        #84295
        Martin Bergwerf
        Participant

          Yes, I agree with Omar: it is best if you could post a link to your.blend (via Dropbox, GoogleDrive, or so).

          I think I definitely see some inconsistent Normals, but that’s not the only problem.

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