Way to make 4 vertices conform to a plane?

Forum Archive Way to make 4 vertices conform to a plane?

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  • #7245
    Michael Natale
    Participant

      I’m working with forming natural shapes from simple meshes.  But I’m finding that when I tweak individual vertices, quads tend to get out of plane.  I found the smooth vertex option, which almost does the trick, but not quite.  Is there another simple way to get the vertices to align vertical to the normal of the face?

      #26741
      Michael Natale
      Participant

        Thank you, Jonathan. It seems the main lesson here for me is that if it seems like there should be some way to do an action, click space and scroll through the options. 

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