(Water Simulation) fluid passes through the effector. Help!!

Forum Archive (Water Simulation) fluid passes through the effector. Help!!

Viewing 9 posts - 1 through 9 (of 9 total)
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  • #17600
    Tamuno Jeremiah
    Participant

      the water keeps going through the effector instead of deflecting on the effector

      26 at 9.09.44 AM.png

      #84537
      Martin Bergwerf
      Participant

        HI Jeremiah @Tamunathor ,

        Could you provide us with a link to your .blend file, please (via Googledrive, Dropbox, or so)?

        Simulation are tricky to troubleshoot and a screenshot alone is rarely enough.

        #84538
        Adrian Bellworthy
        Participant

          It could be a number of things…
          An image(s) of the fluid settings would be helpful, naming objects would also be useful.

          My first guess is you’re using the can object as the effector object, right?
          The liquid is inside the effector with the normals facing out, correct 99% of the time.
          Try duplicating the can object, scale down a fraction and flip the normals, and use this as the effector.

          #84539
          Martin Bergwerf
          Participant

            My first guess would be that the can’s wall is too ‘thin’…Adding a Solidify Modifier might help, or ticking the Is Planar checkbox…

            But so much can be wrong, that I’d really prefer to see the file

            #84540
            Adrian Bellworthy
            Participant

              Exactly, a solidify would do the same thing really, give the object internal facing normals.
              The .blend file would help enormously with solving this.

              #84541
              Tamuno Jeremiah
              Participant

                Thank you for the reply guys, please find the dropbox link of my blend

                I added solidify and subdivision, still doesn’t look too good for me

                https://www.dropbox.com/scl/fi/adbj0qvhqg9kswu46rwj1/SODA-CAN-MESH.blend?rlkey=07v05aioksnf7glyns3btggte&dl=0

                #84542
                Martin Bergwerf
                Participant

                  HI Jeremiah, I don’t understand why you have two cans, but anyway, the Solidify Modifier should be above the Fluid.

                  #84543
                  Martin Bergwerf
                  Participant

                    Also, I don’t think you need the Subdivision Surface Modifier.

                    I Deleted Can.002, cleared the Cache and Baked All and it seems to work perfectly (nothing goes through the can…)

                    #84544
                    Tamuno Jeremiah
                    Participant

                      I followed your instructions, everything is fine now

                      Thanks!

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