UV problem

Forum Archive UV problem

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  • #21594
    Maks AAA
    Participant

      https://youtu.be/X9fiVUo1Rl4 youtube video of my problem for better understanding 

      when I unwrap my mesh, why do the two halves of the UV islands connect together, preventing me from moving them separately? I can’t figure out why this is happening. I have already tried:
      Enabling and changing Sticky Selection Mode
       Toggling Live Unwrap
      Toggling UV Sync Selection

      #100388
      Maks AAA
      Participant

        and yes, i fixed it by manipulating vertices manually, but i want to know why this happened? 

        #100389
        Martin Bergwerf
        Participant

          Hi Maks,

          Looks like a bug to me, but it happens because you have your Marging set to 0:

          UV_00.png

          Which lets those Vertices be in the exact same Position in the UV Map and the UV Island Selection apparently can’t differentiate between the 2 and thus considers both Islands as 1, if that makes sense. This probably shouldn’t happen, but then again, you’re not supposed to set the Margin to 0 either😉

          If you want, you can file a Bug Report and see what they say.

          #100390
          Maks AAA
          Participant

            yep, that helped, there is no way i would solve this without your advice, thanks!

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