UV / Normal map problem ???

Forum Archive UV / Normal map problem ???

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  • #7697
    Erik Salaun
    Participant

      Im finally done with my model and normal map, but i have another problem i just dont know how to solve. When I look at the model in blender everything works fine but after uplouding it to sketchfab the normal maps gets weird. Theres a box to check UV 0 or UV1. When I check UV0 only the back part of my gun has correct normals, when I check UV1 the front part is fine. But i cant have both at the same time. 

      https://sketchfab.com/models/8e5609ea987c4e52bc145e8b936af757

      #27517
      Jonathan Lampel
      Participant

        Ok, I haven’t used UV0 vs. UV1 in Sketchfab, but it sounds like there are two separate UV layouts. To check, go to the UV Maps section of the object data properties and delete any layout that’s not the main one: 

        #27518
        Erik Salaun
        Participant

          thank you very much, I didnt know you can have multiple UV Maps. Thanks for the quick response! You guys are amazing, I love this website! 

          #27519
          Jonathan Lampel
          Participant

            Thanks Erik! Glad to hear both of those 🙂 

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