I’m doing the sci-fi helmet tutorial and finding that the Sculpt addon is really invaluable to the workflow, but it also means I have to use 2.77 version of Blender because otherwise it doesn’t work properly.. And it’s apparently not supported anymore.
So, is there anything.. close? Like, the grease cut function is super useful, the simplified boolean functions are great, and the extract mask tool is really nice. The only thing that comes close to that off the top of my head is hard ops, because that handles cutting stuff.. But that doesn’t do subsurf well and is more the hard surface phase than the sculpting phase.
So, thoughts?