Unity Live Critiques: Submit your Unity games and projects!

Forum Archive Unity Live Critiques: Submit your Unity games and projects!

Viewing 15 posts - 1 through 15 (of 19 total)
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  • #9135
    Jonathan Gonzalez
    Participant

      In the similar vein as the Blender live critiques, I will be doing the Unity live critiques. This can include any kind of unique Unity project you’re working on. Ideally this will be a small game project that has plenty to discuss but I am open to Unity projects of all kind. If you’d like to get a live critique of how to improve your project from improving performance, to making it look better and feel better from a gameplay perspective then submit your project. 

      The submission process will be open to Citizen Pro members and depending on how many are submitted will determine how many can be critiqued within one livestream. 

      Instructions for Submission:

      NOTE: While all Citizen members have access to watch these live critique sessions, only Citizen Pro Submissions are eligible for critique. And you must be an active PRO member during the time of the stream too 😉

      1. Provide a Unity package of your project and/or a Web GL build if submitting a game

      2. Include a brief description of the project and what you are aiming to accomplish with it

      3. If you have questions you want answered or have specific things you’d like to see critiqued please provide a list of those questions. 

      Any questions or comments on this submission process let me know. This will be an open ended thread for all submissions for Unity live streams. 

      #31254
      Matthew Fricker
      Participant

        I would love to submit my game project to this but unfortunately I am only just beginning to start the unity side of it this week after a lot of Blender modelling over the past couple of years. If you re-do this a few months down the line then I will hopefully have  a playable demo of it for you to critique 🙂 

        #31255
        Jonathan Gonzalez
        Participant

          Sure thing, this will be open ended so it’ll be available at all times. When enough submissions are added I can then start live streams for them. 

          #31256
          silentheart00
          Participant

            I know you said Unity, but could it be expanded to Unreal projects, too?  I don’t know how much performance improvements and the like would be able to transfer over, but I’m just wondering if that’s alright.  If not, then that’s fine, too.

            #31257
            Jonathan Gonzalez
            Participant

              I would be open to it, but it would be more for general advice on the game itself. Since I’m not an experienced Unreal user I couldn’t go into detail. I do like the idea of game critiques in general so it would be a fun topic to explore. With Unity projects I could go in much deeper but it’s not to say that general advice can’t be in depth either so it should be fine. 

              #31258
              Matthew Fricker
              Participant

                Just to update you, I spent last week getting to grips with Unity and an addon called Adventure creator. I have a very basic version of one of my game scenes done, and I am about tor start it again with what I learnt to make the whole scene properly. I expect this to take atleast a month, if not longer, but when I am done, I believe it will be at the level where a critique would be really great as I will then be going on to create all the other scenes from the game 🙂 . 

                #31259
                Jonathan Gonzalez
                Participant

                  Great, I’ve never used Adventure Creator before I am familiar with the asset. Would be curious to see what you create with it. 

                  #31260
                  Matthew Fricker
                  Participant

                    Thankyou 🙂 , I will keep you updated in here and am hoping to get a WIP thread for the game started in the coming months once there is enough to show. 

                    #31261
                    Bartosz Piłat
                    Participant

                      Quick project for my parents. They like match3 games but they hate ads 😀 I like to think about it as “done” but it needs serious polish.

                      I want to upgrade this game so I need general critique like what’s good and what’s bad.

                      Link: http://www.kongregate.com/games/Miruku/jelly-match

                      #31262
                      Jonathan Gonzalez
                      Participant

                        Ah thanks, I can look into adding this into a live stream soon. Not sure how much I can critique but it could be fun to talk about it and also give others insight. Thanks for posting a link to your game. When I have a live stream ready for critiques I’ll let you know. 

                        #31263
                        Matthew Fricker
                        Participant

                          If it’s any help, I would like to think that my demo level will be finished up in the next 4 to 6 weeks @jgonzalez 

                          #31264
                          Jonathan Gonzalez
                          Participant

                            Awesome, if you need any guidance or get stuck on anything let me know. 

                            #31265
                            Matthew Fricker
                            Participant

                              Thankyou kindly Jonathan 🙂 

                              I am currently rendering out animations in Blender before I implement them into unity. 

                              Ill give you a shout if (and probably when) I get stuck.

                              #31266
                              matt joy
                              Participant

                                how to got stuck on render took ages 

                                how to fix the my logo called kick-ASS movie logo

                                #31267
                                Jonathan Gonzalez
                                Participant

                                  I’m not sure what this has to do with Unity game projects. 

                                Viewing 15 posts - 1 through 15 (of 19 total)
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