Texture turns pink after adding the mix node to the bump node

Forum Archive Texture turns pink after adding the mix node to the bump node

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #15415
    jammingammon
    Participant

      When adding the mix node to the bump node, for some reason the entire concrete floor turns to pink (I assume indicating that I’ve made some kind of error). When plugging the color ramp directly to the bump node, everything worked. Also, when removing the FAC input from the mix node, I get a result again. And when previewing just the mix node in node wrangler, I get black and white colors, as expected. But for some reason, putting it all together causes this error.node-tree.jpg

      #75394
      Martin Bergwerf
      Participant

        That’s probably an indication, that you have too many Nodes or Shaders for your GPU (Memory!). You didn’t really do anything wrong.

        If you happen to be using a  Mac, you might try one the latest Experimental Builds of Blender 3.4

        If this is the complete Nodetree and it’s just acting up on the last Mix Node, you can try removing the MixRGB (Multiply ) Node that goes into the Specular of the Principled BSDF.

        How much memory does your Graphics Card have?

        If you provide a link to your .blend file (via Dropbox, Googledrive, or so), I will test it on my computer and see what can be done (my GPU is not the best and has only 4 GB memory).

        #75395
        Omar Domenech
        Participant

          That is weird, that has never happened tome ever, even with a crappy computer. I believe yes, this might be another case where the blend file could be useful to do the troubleshooting.

          #75396
          Martin Bergwerf
          Participant
            #75397
            jammingammon
            Participant

              Hmm. I’ll check out that question as well. My computer has an 8gb gpu. I’ve done a lot more complicated node setups in the past, so I wouldn’t think that would be an issue, but I’m still pretty new with materials / shading, so I could be wrong. Here’s a link to the file: https://drive.google.com/drive/folders/16SpQtp0bMkhPtacIGRaqtnfiClrR6S6c?usp=sharing

              #75398
              Omar Domenech
              Participant

                Yes it is definitely your computer, it opens up nicely here. Looking great.

                Maybe try opening your fine on a different Blender version?

                02.33-AM.jpg

                39-AM.jpg

                #75399
                Martin Bergwerf
                Participant

                  I have a 4 GB GPU and it renders fine..I even Mixed in another Shader without a problem:

                  Industrial.png

                  Maybe it’s time to update your Graphics Card driver. Remember that Eevee is completely dependent on your GPU!

                  #75400
                  jammingammon
                  Participant

                    Alright, good to know at least. Thanks for taking the time guys!

                  Viewing 8 posts - 1 through 8 (of 8 total)
                  • The topic ‘Texture turns pink after adding the mix node to the bump node’ is closed to new replies.