super weird results on ambient occlusion bake – displace is fine though – help!

Forum Archive super weird results on ambient occlusion bake – displace is fine though – help!

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • #7127
    Cortnie Johnson
    Participant

      Getting these super weird results on my ambient occlusion bake – my displace bake is fine, I don’t know what to try or do next…?

      #26552
      Kent Trammell
      Participant

        Are your hands mirrored? If so, the bake is calculating each hand separately while trying to project the data on to the same UV island. So you’re getting both sets of bake data fighting itself. Delete one hand (or disable the mirror modifier) and try baking again.

        Once you get a clean bake, you can simple re-mirror the hand geo.

        #26553
        Cortnie Johnson
        Participant

          I tried that- I don’t see any mirror modifier and when I go to assign just a single hand to the UV layout both still show up on the UV/Image editor even though only one is selected.

          #26554
          Kent Trammell
          Participant

            Can you give me a link for downloading your .blend so I can take a closer look at your scene/setup?

            #26555
            Cortnie Johnson
            Participant

              Yes… I’m still very new to Blender how do I do that? Sorry about this.

              #26556
              Kent Trammell
              Participant

                No worries, it’s not very intuitive. You need to host your file on the internet somewhere, like dropbox.com for example. Most people have an account there by now, but there’s box.com, google drive, etc that serve the same purpose. Once you upload your .blend file there, you can copy the link to download that file and paste it here.

                #26557
                Cortnie Johnson
                Participant
                  #26558
                  Kent Trammell
                  Participant

                    @cortniesierra Thanks for the file! It stumps me a bit why the result is happening. The only way I got a successful bake was after disabling “Bake from Multi-res” in the bake settings. If you disable that and set your multires modifier’s preview level to the highest (3 in this case) you’ll get a clean bake from the highest resolution of detail.

                    #26559
                    Cortnie Johnson
                    Participant

                      Thank you so much. This worked!

                    Viewing 9 posts - 1 through 9 (of 9 total)
                    • The topic ‘super weird results on ambient occlusion bake – displace is fine though – help!’ is closed to new replies.