Stuck with water drops

Forum Archive Stuck with water drops

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  • #15050
    Martin Starchel
    Participant

      Hallo dear community
      Having an issue that although I can make the Water drops on my surface,
      but can not manage to put them in a certain spot, in that case closer to
      the ice cubes. I would like to have the surrounded area blank.
      I know it can be done with the nodes eg some math trick… or colour ramp setting but just couldn’t figure it out.
      anybody out there who knows that? I wanna do it this way because of a learning process… no texture or uv unwrap.
      appreciate your help
      thank you

      #74066
      spikeyxxx
      Participant

        There are so many ways to do this, but maybe try this (not so well-known and rather under-used) Modifier:

        Droplets.png

        #74067
        Martin Starchel
        Participant

          Thank you Spikey, this seems a great idea but I can’t handle them, it looks a bit bugy to me. Sometimes they react to my tweaking sometimes they don’t.

          But thank you for your time.

          #74068
          spikeyxxx
          Participant

            The Lowest and Highest values in the Modifier are very important; When you go into Weight Paint Mode on the Plane, you can cleary see what they are doing. Also, when you make a change, you might need to refresh the Particle System (I usually change the Seed) in order for it to update.

            And make sure that your icecubes are 1 Object.

            It’s similar to Dynamic Paint, but not dynamic (at least not when used with a Particle System) and with greater control over the fall-off.

            Of course a more obvious choice would be to use Geometry Nodes for this.

            I haven’t been using it lately, but a simple setup like this already gets you close:

            Ice.png

            You have to use a Object Info Node for each cube, because it calculates the distance to the Origin of the Object.

            #74069
            Martin Starchel
            Participant

              Uhh that sounds promising 🙂 Thank you!

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