Struggling to paint/layer on different textures… what am I doing wrong?

Forum Archive Struggling to paint/layer on different textures… what am I doing wrong?

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  • #20852
    Charles
    Participant

      So I’m now realising that I have painted on to the main base colour texture when I thought I was painting into the Wood Details texture.

      re Node Selected.png

      The behaviour I am confused by is that when I select the Wood Details texture in the image editor and add a stencil texture… I see the results in the Wood Texture in the Image Editor but it doesn’t show on the model.

       in image editor.png

      In the Shading Editor if I select the Wood Texture texture node then the model disappears even though I’ve not changed any of the input / output connections and I see the Wood Details texture which look like they’ve conformed to the shape of the model.

      model disappears.png

      How do I paint onto the different textures and layer them together via the Shading Editor? What am I getting wrong here?

      #97381
      Charles
      Participant

        So looks like the problem is because I am in Solid mode and even though I’ve set it to Texture it seems I HAVE to use material preview to see the results of a layered set-up.

        ring - use Eevee.png

        #97382
        Martin Bergwerf
        Participant

          Yes,

           ‘Texture’ in Solid Mode shows the Active Image Texture Node, using the Active UV Coordinates. It doesn’t care how Nodes are connected in the Material.

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