Some little artefacts

Forum Archive Some little artefacts

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #11573
    DIMA ZARYA
    Participant

      After a lot of attempts to bake correctly I have this result.  But as and before I have a tiny little dark areas. I tried to clear seams  (if this areas laying on between two meshes) and after unwrap objects and pack UV and save it. After I have changed margin in baking options, and from one attempt to another I have different result (dark areas transform to other positions), but no one is clear AO map.. Face orientation is correct and I haven’t seen the stretches on the UV (there are simple forms of tank body). Can you advice something to check or what would you do at first with areas?

      #55372
      DIMA ZARYA
      Participant

        The problem was solved by increasing the margin of UV pack and baking once again for movable part of the tank and non-movable.

        #55373
        Jonathan Lampel
        Participant

          Thanks for the update – glad it worked out! 

        Viewing 3 posts - 1 through 3 (of 3 total)
        • The topic ‘Some little artefacts’ is closed to new replies.