[SOLVED] One face appears darker

Forum Archive [SOLVED] One face appears darker

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #12642
    Ingrid Frank
    Participant

      The face looks darker in viewport shading and when rendered.

      So far I checked the normals, deleted the face and filledit again and unwrapped the mesh again

      Does anyone have an idea what´s going on?

      #59982
      Jonathan Lampel
      Participant

        Hmm, it looks like it’s just unwrapped differently because it doesn’t have that bottom and top lighter edge. What do the UV’s look like for that area? 

        #59983
        Ingrid Frank
        Participant

          The lighter edges are because of the seams which I added with another UV map.

          Seams

          UV for the whole thing 

          I also tried to pack the islands and scale the texture with a mapping node instead of scaling the islands, but the same issue occurs

          #59984
          Ingrid Frank
          Participant

            I was able to solve the issue.

            Rotating the UV of the face for 90° fixed it

          Viewing 4 posts - 1 through 4 (of 4 total)
          • The topic ‘[SOLVED] One face appears darker’ is closed to new replies.