Snapping makes my mesh disappear insdie asnother object.

Forum Archive Snapping makes my mesh disappear insdie asnother object.

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  • #10033
    Morten Fjellheim
    Participant

      I am trying to retopologis the red sculpt by having the geometry snap to the face of the sculpt. Problem is that the retopologise mesh kind of vanishes partially inside the sculpt. I want to use snap so that i dont have to adjust every songle vert manually, is there a fix for this isue?

      #41850
      smurfmier1985
      Participant

        @arev In the Introduction to Retopology Course they use shrinkwrap combined with snapping to make it snap better on the surface, maybe that would help?

        #41851
        Morten Fjellheim
        Participant

          @smurfmier1985 Tried that too. It might work slightly better but the issue is stil there. I am thinking it has to do with the surface of the sculpt not being as smooth as other kinds of geometry. I have tried to use smaller bits of geometry, but even with a subsurf lvl 6 it persists.

          #41852
          silentheart00
          Participant

            @arev I’ve noticed working in 2.7 that even if I had a group of verts selected for snapping, it would snap the active selection and the rest would follow the active selection position, if that makes sense.  They wouldn’t snap individually.  So, you might just have to bite the bullet and position each one individually.

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