Wow. No matter WHAT I did, I couldn’t get the rivets to snap to the bottom brackets at the correct angle. They were snapping on the edge somehow and the problem wasn’t the face normals. I know about face normals. I don’t always do things exactly the way the instructor does e.g. using a mirror modifier when he shares object data, but my modifiers were applied and the pieces were split from each other etc. Finally, I saw something on google about options-affect only origins and snapped the origin and then set geometry to origin and got one snapped and then just duplicated it out out and mirrored the back and it’s done, but still. I have always had trouble with snapping since I started last May but this was beyond trouble.