[4.2 LTS] When using Quick Smoke, I typically get a Domain with non-uniform scale, not the dimensions I want. Scaling of the domain affects behavior – there are a few options:
- Rescale in Object mode as desired – end up with new non-uniform scale (always seems to behave as expected)
- Rescale in Edit mode as desired – end up with original non-uniform scale (behaves as the previous one? not sure)
- Rescale in either mode, Apply Scale. This seems to produce distorted results – I guess you should never do it.
(Creating a mesh i.e. Cube and assigning physics=Domain seems to give the same results as Quick.)
I didn’t see anything in documentation, or anything obvious on the web. I’ve had issues/questions about it for quite a long time.
