Hello!
Not sure where I went wrong, but I need some help. I finished painting the axe texture. I packed and saved and uploaded it to sketchfab. My model came up with a super glossy clear coat with my textures underneath. So I decided to mess with nodes a bit, I thought it was the diffuse shader doing something. I uploaded it again and now it has a faint white diffuse covering the entire model(makes sense since I’m using a diffuse shader). I noticed the example axe in sketchfab is just the flat textures. I cannot figure out how to make my model looks like the example and would love some advice. thanks! I’m working with blender 2.79
:edit:
Ok, after messing with sketchfab some more I found out a way to do no shading in their 3D settings and it seems to get the results I’m looking for. not sure if it’s a permanent solution to my question above, but it seems to work.
thanks!