Course Library
Learning Paths
Free Courses
Learn Blender 3D in the way that’s right for you.
Inner Circle
Where members share progress and help each other learn.
›
The Commons
A free Blender community open to artists of all skill levels.
Forum Archive › Since Blender 3.4 the global Z axis is equal Z Scale even if you rotate
Since Blender 3.4 the global Z axis is equal Z Scale even if you rotate
Hi Rene @MasterSW ,
Can you be a bit more precise as to what you mean, because I can’t find any change in behavior (when it comes to Local vs Global Orientation) in 3.4 and above:
Maybe is one of those math under the hood things.