Simulation Help

Forum Archive Simulation Help

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  • #20927
    Samantha Varela
    Participant

      after all the adjustments, a few of my dice appear to be sinking into the plane on first contact. any help? 

      #97664
      Martin Bergwerf
      Participant

        Hi Samantha,

        The first thing you could try (if you haven’t done that already), is to increase the number of rRigid Body calculations per Frame:

        Rigid Bodies_00.png

        (The Solver Iterations is for Rigid Body Constraints, which you don’t have if I’m not mistaken.)

        #97665
        Sascha Feider
        Participant

          Giving the plane some thickness could help too.

          #97666
          Martin Bergwerf
          Participant

            That shouldn’t matter if you use a Box Collider, or even a (default) Convex Hull collider as far as I know. But do feel free to experiment with that!

            #97667
            Martin Bergwerf
            Participant

              Oh wait, Sascha is absolutely right; adding more thickness should help with the Collision detection, just like increasing the number of Subframes, but it’s much cheaper than the latter.

              #97668
              Sascha Feider
              Participant

                I seem to remember having a similar issue and thickness fixed it. I think zero thickness is always a bit tricky with that stuff.

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