Shape key bug

Forum Archive Shape key bug

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #15624
    Maged Atef
    Participant

      wondering if there’s a final solution to the mesh bug that ruins everything with shape keys. imagining I need to rig a character’s face with dozens of shape keys, it’s gonna be a disaster. 🙁

      #76295
      Omar Domenech
      Participant

        I’m not so sure, but I think the person in this thread is talking about that problem and how he approached it. I think so, I might be wrong, but take a look anyways, it might help you out:

        https://cgcookie.mavenseed.com/community/14309-just-a-reminder-about-the-curve-stroke-method

        #76296
        Maged Atef
        Participant

          Nope, it’s not the same issue. My issue is when I sculpt a shape key with multires modifier, the mesh gets ruined with messy spikes.

          #76297
          Martin Bergwerf
          Participant

            Hi @Maged Atef ,

            This is actually a Multires bug., not a Shapekey bug. There is unfortunately no solution yet, but the devs are aware of the  issue. 

            There was even a commit for a ‘Multires Heal Brush’, but that didn’t last 12 hours, before it got reverted; the devs decided to try and find out why this is happening in the first place instead. 

            #76298
            Kent Trammell
            Participant

              I was under the impression that the bug only appeared when sculpting via multires on an active shapekey. So I assumed it wouldn’t be an issue when the sculpt is completed and the mesh is rigged with shapekeys. BUT I haven’t tested this. For sure something seems unsteady about the current multires + shapekey combo.

              #76299
              Fryderyk Sikorska
              Participant

                thanks to you for the solution!

              Viewing 6 posts - 1 through 6 (of 6 total)
              • The topic ‘Shape key bug’ is closed to new replies.