shading artifacts

Forum Archive shading artifacts

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  • #16937
    Juju
    Participant

      No matter what I do, I can’t get rid of this awful shade over the corner of the lips. I have already recalculated normals.
      Will it represent an issue in the future or can I just yolo it?

      https://imgur.com/a/qEB19ak

      [imgur complains about nudity in the images but it’s just a mouth]

      #81540
      Martin Bergwerf
      Participant

        I think you can safely ignore that; it is caused by non-flat Quads and when these are going to be Subdivided later on, that will fix itself.

        #81541
        Omar Domenech
        Participant

          I second that, not a thing to worry about. You can add a SubD modifier to see for yourself as it goes away.

          #81542
          Juju
          Participant

            I did and they dissapeared. 
            Thanks a lot to both <3

          Viewing 4 posts - 1 through 4 (of 4 total)
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