Forum Archive › September 26th, 2018 – Blender Live Critiques – Submit Your Blender Art!
@procyonlotor Really? I over did it, didn’t I? It’s so hard to judge when you’re neck deep into an artwork. I guess that’s what this critiques are for.
@dostovel I think it looks great. I was mostly just making a joke about “Super Beer.” It is very glowy, but I don’t think that’s necessarily a problem.
@dostovel I did notice that the render looked a little noisy, but then I noticed that same fleck pattern was in the wireframe pic also, and maybe was intentional. If it is intentional, I think you should leave it as is on the glass parts, where it reads pretty well as condensation, but diminish it on the label, where the condensation would be absorbed.
Mars rover.
Can you critique this? With this one i was going for photorealism, but design was also a big subject. Since i had to wipe my hardrive a while back ago i dont have the blend file anymore. I would like to be critiqued for the overall look and get some tips on how to improve it.
I should probably say that i modelled this for a martian landscape i was creating in blender, it was never finished though.
First image is the original render, Middle is a very early render of the martian landscape i meant to put the rover in. The last one is the image after adding glowing ewffects to the spot lights on the I added the landscape to show some of the background, but its the rover i want to have critiqued.
roof. I did that in gimp so its not a 100% blender but very close.

I’m sculpting my friend’s head right now and I want the anatomy critiqued. He’s an average-looking 16 year old.

OMG My project was on draft I didn’t even notice sorry. I published it. Can you see it now? Please let me know
I would like to submit this for the critique. This project was intended to be a bust of the character “Baby” from Baby Driver. I am not intending on rigging/animating this character, but rather going for a good looking still image. Any criticism regarding topology or anatomy/likeness would be great. But I have also been having a lot of trouble with getting the shaders and lighting looking right. My ultimate goal is realism and any tips in that area would also be much appreciated.
(I hope I’m not too late..)
Hi I’m a long time lurker here, and I just (not-quite-but-almost) finished a project lately and decided maybe it’s time to come out of my manhole and show my stuff to people I don’t know on the internet so I can see how it goes.
For this character I wanted to do something Pixar/Dreamworks style. Or in other words something that looks like it could have come out of an animated feature film. I just want to know how convincing it is. Rendering and presentation included.
Since It’s not quite finished there’s some issues I didn’t really fix yet (like the hovering right foot). But the thing that was the most challenging to me here was the clothing. I’ve redone the jacket from scratch like 3 times. I don’t have yet what it takes to do detailed, realistic clothing, that was quite frustrating. Is there any advanced clothing tutorials out there?
The link below is a render test for an animation I’m working on. The animation is heavily WIP and done in Maya but I want to render it in Cycles. The main issue I would love some feedback on is the lighting. I’m going for an early morning feel with the sun just peeking over the hills. If time allows, could you point out anything blatantly distracting about the materials as well? Thanks!
@phoenix4690 you are doing awesome progress in animation 🙂
hey sadly i did not get it finished (retopo seems harder then i tought but i got already some shapes done )
but hopefully it will be allowed to be critiqued ?
I really want to know if what i have so far is good or could be better
since its about retopology the eevee model and its not finished i tought it might be better to upload the file .
this is the file
eevee retopo critique.blend
if you prefer images let me know then ill try to add some that might be good
I am here now 2 months and this is the first retopology i did exept from the Orb exercise
Sadly I had some kind of creative constipation for latest two weeks and have nothing new to bring here. So, I’ll just hang out with you, guys. But maybe I’ll give birth to something before an event.
@nekronavt You can submit an older project for critique if you’d like. It doesn’t have to be something new. Or you can hang out – either way 👌
I was typing an individual confirmation to everyone who’s submitted so far, but then chrome crashed and I lost my big mega reply. BUT at this point I’ve included everyone who has submitted to this thread FYI.
@theluthier Thanks, chrome lol.