September 17th, 8pm CDT, 2019 – Blender Animation Critique

Forum Archive September 17th, 8pm CDT, 2019 – Blender Animation Critique

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  • #50775
    #50776
    Wayne Dixon
    Participant

      Hi @dampsz 

      You missed the cutoff for the stream, but just a quick note on what I saw.

      Have a look at the timing of when the spine is pushing up on each step. It feels like it is stretching/pushing upwards before the weight has landed on each foot.

      The right things are happening, it is just happening out of sync.  When the foot makes contact, the weight will fall, then he will push up and start to come back down before the next contact.

      Hope that makes sense – it’s hard to explain in text haha

      Great work by the way.  Looks cool.

      #50777
      Wayne Dixon
      Participant

        Hi Shawn,

        You missed the cut off I’m afraid 🙁

        But here’s a couple quick thoughts for you.  

        I do think it’s happening way too quick and I don’t actually know what it’s for.

        It wasn’t until I clicked on the link to the apple store that I saw they were for text chat.

        It would be nice if the video actually showed that.  (the stickers in action on the iphone or whatever)

        That way you could actually show more stickers in action on the actual iphone screen but then show less animations in the big version to give them more screen time.  

        Hope that helps.  Keep up the good work.

        #50778
        Shawn Blanch
        Participant

          Thanks @waylow . My bad I joined the stream late and didn’t know there was a cutoff. Thanks for the feedback though. Yeah I posted that sticker pack already and I agree it is quite fast, problem was I only got 30 seconds and I found it actually hard to showcase the stickers but I agree something within the iMessage would have been able to show more.

          Awesome job on the live stream. Thanks again.

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