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Forum Archive › Second fog layer not needed in Blender 3.1.2
It seems the second fog layer you created to resolve the round effect on the rectangular lamps is no longer required in Blender 3.x.
Indeed @marcokoster .
Thanks for mentioning this.
The support for area lights was added in 2.93, as you can read here:
https://developer.blender.org/rB355f884b2f09
Amazing! Thanks for the update @marcokoster!