Sculpting, Retopology, Character Modeling, Rigging and Animating.

Forum Archive Sculpting, Retopology, Character Modeling, Rigging and Animating.

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  • #14104
    David Soares
    Participant

      As entitled, this is finally the chosen path I will follow in Blender.

      Most courses and flows are very up to date.

      For sculpting I Did Melvin and the Shark, but what learning flow is recommended specifically for character modeling?? Doing the Introducting Courses.

      #69251
      Adrian Bellworthy
      Participant

        Hi @donsoarese ,

        Looks like you have a plan, and a lot of work ahead.

        For character modeling  there is Modeling Realistic Character with Blender . It uses an older version of Blender, but if you follow your plan get to grips with sculpting, the different UI shouldn’t be too much of a challenge. The principle of character modeling still applies.

        Good luck on your of creation journey. 

        Look forward to you sharing your progress.

        #69252
        David Soares
        Participant

          Thank you @adrian2301 ,

          having a good plan is often the good way to success. And working hard also.

          Modeling Realistic Character with Blender will be key. I am doing the prerequisite courses as recommended.

          Greetings!

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