I am playing with the rivet rig and what to change the leg from ik to fk and back to ik it sort of works. This is what I did,
ik to fk
– the leg is moving during he switch so I did what I think is called a blending of the two over several frames.
– keyed ik foot bone, fk-ik switch at 1
– set fk bones (thigh, foot, calf) using a visual loc- rot.
– went forward several frames and set the fk-ik switch to 0 and inserted key- frame
-this works pretty well, but he calf or knee is a little off
for the fk to ik
– I snapped it over one frame
-keyed the fk bones and keyed the switch on 0
– then what I googled said you should, I know the knee has a pole target, but am confused with this part.
- Select the pole snap target (the pole target parented to thigh/upperarm), do Cursor to Selected. Deselect bones.
- Select the real pole target and do Selected to Cursor. Insert a LocRot keyframe. Deselect bones.
– then you were supposed to do the same with the foot, which worked fine, with some tweaking.
– then went forward one frame and keyed he fk/ik switch to 1
Since I don’t get the knee part the knee is off some.
Any help would be appreciated.