A great mini course, REV: Model a Low Poly Muscle Car.
I did a little embellishment, experimentation, nothing noteworthy. I still have to figure out how to get the materials to show properly with SketchFab. I just let it go for now and move on with other things. I find a lot of times the answers come if I keep moving forward and not go around in circles till I go cross-eyed trying to figure it out, lol.
I tried some various techniques to show the doors, hood and trunk. I felt with he renders and 3D viewing I could get away with exaggerating them by giving them an exaggerated thickness and leaving them on top of the car body. The hood I did make a crease in the mesh, trying out different techniques and leaving the ones that seem to work. If I was to do it properly it would be redoing a lot of the mesh, which is good and all but decided to take the easy way for now. Not something I want to get into the habit of doing though. I may end up redoing a lot of this car.
I didn’t do the windshield wipers 8^]
Nothing much to examine, it was good exercise in various areas and fun to do. Another course I really liked.
Here is the SketchFab and a coupe of renders.
https://sketchfab.com/3d-models/low-poly-muscle-car-ce2a1fd791d341bf95f6d0c2c3db8bea


