RayTracing vs RayCasting

Forum Archive RayTracing vs RayCasting

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  • #18879
    Mark Lowe
    Participant

      RayTracing comes from the light source physics. RayCasting comes from the camera system. The former is for serious projects. The former was invented to make semi-advanced lighting in video game engines. This is why Unreal 5.4 is so amazing. It uses RTracing. 

      #89995
      Martin Bergwerf
      Participant

        Hi Mark,

        I’m afraid you are misinformed, or maybe I misunderstand you.

        Both Ray Tracing and Ray  Casting ‘shoot’ rays from the Camera.

        I am not exactly sure about Ray Casting, but I believe it is something like Rasterization.

        Cycles is a Path Tracer and Ray Tracing is like a ‘faster version’ of Path Tracing. Path Tracing is the most realistic, but also the slowest method. Ray Tracing can get pretty close to Path Tracing in result, but is a lot faster.

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