I just love the bubble texture! So much fun! Particularly because I feel like no matter from where I turn, it feels like they really are little 3D bubbles, it’s almost like they are always looking at the camera, like a creepy portrait that freaks you out as you pass by, is that normal for all stroke textures?
That is the only thing I can think of that is different to the pattern texture behind it… that texture is applied to the fill. And it does not have the same behavior or looking 3 dimensional or of “looking at you” as you orbit around.
So that was the first question. The second question is, why is there at certain angles the bubbles will behave weird with the transparency and show the background, instead of the dog, but if I keep rotating they go back to normal? They do not intersect with the any other GP objects. 🤔


ps. I know, I know.. why are you using 4.4 after all that? Well, I’m not used to having multiple versions of Blender installed at once, and didn’t notice it became the default. I worked on a little scene organization, saved and went to bed. Now when I try and open it on LTS it is broken (I can’t access the GP object data/materials). So here we are, too far down. I’m finishing it on 4.4 lol.
But I was able to open the whole scene and orbit around… didn’t seem to behave different on the LTS. 🤔