
My final assignment for the Fundamentals of 3D Mesh Modeling course.

Sunset lighting assignment for the Fundamentals of Lighting course. Here I simply applied the HDRI and changed it’s rotation. Also I limited my render samples to 50.

Here I used the Sun Light reference, applied a Node > Blackbody > and used a 3200K as color temperature. After that I configured the Exposure to match the sun light. Then I hid the sun light, connected back the HDRI and that was it.