Prevent mode syncing in multiple 3d viewports

Forum Archive Prevent mode syncing in multiple 3d viewports

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #17378
    Jan Konopka
    Participant

      Can anyone tell me if there is a way to prevent multiple 3d views from syncing work modes. For example, if I slpit my workspace into two 3d views, both are in object mode, if I change one to edit mode, the other also changes. Its driving me nuts.

      #83586
      Dwayne Savage
      Participant

        I could be wrong, but I’m pretty sure you can’t. If I remember it is done that way on purpose. 

        #83587
        Jan Konopka
        Participant

          That is absolutley heart breaking news Dwayne. You’ve ruined my life….lol. Cheers for the reply.

          #83588
          Omar Domenech
          Participant

            You can Control + Space bar with your mouse hovering over any window to make it full screen, and that same hotkey again to go back, that way you can change the view momentarily to any viewport you want.

            #83589
            Jan Konopka
            Participant

              Hi Omar, unfortunatley the work mode syncs across new windows and even across workspaces.

              #83590
              Wesley Parham
              Participant

                What is your goal?  If you want to see the state of an object like armature or other decorations while in edit mode, there is a way to do that.

                The visibility buttons on a given modifier have two buttons at the left which will “preview” the modifier’s effect when active.

              Viewing 6 posts - 1 through 6 (of 6 total)
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