Poly Brush in blender 3.3?

Forum Archive Poly Brush in blender 3.3?

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  • #16120
    Hayden Brown
    Participant

      I have not seen this poly brush before. Is it in newer versions of blender or is there an equivalent?

      #78221
      Martin Bergwerf
      Participant

        Hi Hayden @Bonkerz ,

        That very handy feature appears to have been removed from the BoolTool Addon. (since 2.80). If you really want to use it, you should use Blender 2.79 (or 2.78, which is used in the tutorial, if I’m not mistaken).

        The paid Addon Boxcutter has that feature and (especially together with HardOps in a bundle), is definitely worth the money (comes with lifelong regular updates).

        One relatively fast alternative way of doing this would be to Add a Single Vert (Addons > Add Mesh > Extra Objects), CTRL+LMB (if you are using LCS, that would be CTRL+RMB) to Extrude into a ‘Polygonal line’, select All and F to Fill. Then Add a Solidify Modifier to that Object and use it as a Boolean.

        #78222
        Omar Domenech
        Participant

          Boxcutter and HardOps are both very renowned addons, maybe you can consider acquiring them since they have so much functionalities and consist of an entirely new workflow.

          #78223
          Hayden Brown
          Participant

            Thanks guys

            I think I will be going building from a single vert

            I have seen much on Boxcutter and HardOps. seems like every big hard surface modeller on youtube uses it. Been holding off as I would like to progress farther in my “standard” blender hard surface before checking out a whole new workflow 

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