The first round of texture painting went well but on switching to the next object with a different material, I found the “use nodes” button seemed to be acting strangely and now I can’t get the node to show on any new materials in solid mode. lookdev mode is fine. (the “base metal” material is still acting normally.) and in texture paint one object that has the new material (inner head) is pink but the rest of the objects with the same material are just grey.
For a while before this the checkers texture wouldn’t relinquish it’s hold on my other materials even after disconnecting and then deleting them.
Also your tutorials are killer man. great work 🙂