Object is slow to respond to bone movement in tail

Forum Archive Object is slow to respond to bone movement in tail

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  • #9362
    hollallen
    Participant

      I created a tail for a character that had a rigify rig but I added the bones to the tail and applied auto weighting to the deform bones. The rig is working great over the entire body but the tail lags behind the FK bones I created for the tail. Any idea where I should start looking? I am not sure where to troubleshoot when this happens. 

      #32966
      hollallen
      Participant

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