Well that is good to hear! Perhaps it was something else in my project that was manifesting in a different way. If you can leave as many modifiers on your mesh, the more flexible it will be in the long run! -Chunck 🙂
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The topic ‘No problems of “Wave Texture” with “Mirro Modifier” and “Skin Modifier” in Blender 2.91’ is closed to new replies.