Hey there!
I’m stumped and before I started nucking anything I figured I’d ask there was an obvious route to take that I am missing…
I’m making a super simple scene where this card flips in the air. Lighting looks great except for a few frames where this super hard shadow goes through.

At first I imagined it was the flip… it must be facing the ground or something. Well..not entiretly. So I tried a bounce card. Heck, not even a sun lamp right in front of it will light it. 🤔

Must be the geometry, UV map? But wouldn’t it show on the remaining of the scene? The card/textures are fine at all other times.
Anyways… stumped. If you guys have seen something like this before, or have any other places you’d look before starting over, I’m all ears!
Thank you!!