Kent, HI I enjoyed this course (mostly :) ) For the most part I found this course clear and easy to follow BUT I found…

Forum Archive Kent, HI I enjoyed this course (mostly :) ) For the most part I found this course clear and easy to follow BUT I found…

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #4392
    bloozguy
    Participant

      Kent, HI
      I enjoyed this course (mostly 🙂 )
      For the most part I found this course clear and easy to follow BUT I found that the textures (paint, grime, scratches) and normal/bump map just dropped out of the sky deus ex machina.
      Were they created with Photoshop using the UVs? I’m kind of left a bit frustrated.

      #22444
      Kent Trammell
      Participant

        So in this course the scope never included the creation of said textures, just their functional use as applied to material creation. Is that where the confusion lies?

        #22445
        bloozguy
        Participant

          I guess the question is, where do I find how to do this. Is there enough in the course on 3d painting to achieve this. Am I assuming it is more difficult than it actually is?
          Thanks for the reply.

          #22446
          jymmy097
          Participant

            I’d be very interested in that too…

            #22447
            Kent Trammell
            Participant

              It’s common to source photographs for assistance with creating textures. Pixabay.com is an amazing CC-0 resource for high-quality photographs that can be used for textures (and a bunch of other stuff). Search Pixabay for “grime” or “scratches” to get these textures falling out of the sky 🙂

            Viewing 5 posts - 1 through 5 (of 5 total)
            • The topic ‘Kent, HI I enjoyed this course (mostly :) ) For the most part I found this course clear and easy to follow BUT I found…’ is closed to new replies.