I only started Blender a few years ago, just off and on. No 3D programs before that (other than playing with a half life level editor back in college, dating myself now). I do have a lot of experience in video production, lighting, editing, cinematography, motion graphics, after fx etc. So that helps. I’ve done the CG Boost Blender Launch Pad… I’ve done a bit of CG cookie in the past. I think I got halfway through the Pothead course. But I really want to up my skillset and I want to try to make an animated short. So core seems like a good place to start. Maya does seem like the industry standard but it’s hard to argue with blender’s price especially as a freelance individual.