I've built a castle tower. The stone wall texture which I got off off a texture site looks great on the interior and exter…

Forum Archive I've built a castle tower. The stone wall texture which I got off off a texture site looks great on the interior and exter…

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #4319
    Erik Jorrick
    Participant

      I’ve built a castle tower. The stone wall texture which I got off off a texture site looks great on the interior and exterior walls but floors and ceilings and any other planes parallel to those such as the upward facing faces of the battlements are stretched beyond recognition. How do I fix this?

      #22336
      Tristan Johnson
      Participant

        Are you using UV’s or generated? If you are using generated make sure you are on cube projection. It sounds like you are using flat at the moment.

        #22337
        Kent Trammell
        Participant

          Yeah, it sounds like you’re (@zenptiness) using generated UV coordinates instead of unwrapped UV’s.

          #22338
          gordyford224
          Participant

            Kent Trammell, thank you so much for the answer. Useful solution for this page. UV coordinates will be better for your project.

          Viewing 4 posts - 1 through 4 (of 4 total)
          • The topic ‘I've built a castle tower. The stone wall texture which I got off off a texture site looks great on the interior and exter…’ is closed to new replies.