Is it possible to save shaders designed with cycles node editor in HLSL format so they can be used outside cycles?

Forum Archive Is it possible to save shaders designed with cycles node editor in HLSL format so they can be used outside cycles?

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Viewing 2 posts - 1 through 2 (of 2 total)
  • The topic ‘Is it possible to save shaders designed with cycles node editor in HLSL format so they can be used outside cycles?’ is closed to new replies.