Instancing objects instead of duplicating; does this save on poly-count? Even though I’m instancing, it still appears to be upping my tris count in statistics (using blender version 4.5). All my previous blender work has been mainly subsurface modeling where I’m not as worried about poly-count, but, this is an awesome opportunity for me to actually focus on low-poly if ever I was applying to a game company or somethin’. All that to say, I’m a lil low-poly ignorant 🤪