In the starting Gesturally video your mesh look simple but when you start to sculpt with the Clay strips brush the polygon number seem to increase, When i try to do the same my mesh deforms but remains simple. why?
Are you enabling Dynamic Topology with a detail size of 10?
Author
Posts
Viewing 2 posts - 1 through 2 (of 2 total)
The topic ‘In the starting Gesturally video your mesh look simple but when you start to sculpt with the Clay strips brush the polygon…’ is closed to new replies.