image texture and reflection

Forum Archive image texture and reflection

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  • #17627
    Ionut Horju
    Participant

      hello blender fanatics 🙂 I wanted to ask if anyone knows how I can apply reflection to a plane with the image texture, assuming that I have a monitor screen and that on the screen I applied an image as a texture, how can I make this screen reflect the what’s in front?

      Thanks 

      #84641
      Sascha Feider
      Participant

        There are multiple ways as usual but the simplest would probably be – assuming you run the image texture through the principled BSDF – to decrease the roughness. A more accurate way would be to add a coat (clearcoat before 4.0) withing the principled BSDF and play with it’s roughness. That would be a more accurate way as the coat gets applied kind of as a top layer on the image.

        You could of course also mix shader a glossy bsdf in and play with it’s values and the mix factor, but why get so complicated. 😉

        Of course it always depends on the use case – realism vs. stylized etc.

        #84642
        Ionut Horju
        Participant

          Oh I see, thanks, i was overcomplicating 

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