I’m trying to sculpt on a modified cylinder with a multiresolution modifier set to 6 (sculpt) and the problem I am having is that any brush I use on the side of the cylinder is horribly lengthened on one axis. What could be the problem?
Well, I spent 2 hours prior to posting this trying to solve the problem; however, right after posting I figured it out. I had to use control+a to set the scale.
Although I have another question: is it possible to jitter the size and strength of a brush?
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