I'm trying to do the UV consolidation and transfer the UV map back to the original object. The transfer fails due to a dif…

Forum Archive I'm trying to do the UV consolidation and transfer the UV map back to the original object. The transfer fails due to a dif…

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  • #5960
    Harald Melcher
    Participant

      I’m trying to do the UV consolidation and transfer the UV map back to the original object. The transfer fails due to a different number of loops, eg. 495 loops where 193 are expected. I did not change the mesh data in between…

      #24660
      Kent Trammell
      Participant

        The mesh must have changed somewhere along the way. 495 loops compared to the expected 193 is a big discrepancy.

        One of the common ways I see this happen is if there were mirror modifiers used before combining. By chance, did you use mirror modifiers?

        #24661
        Harald Melcher
        Participant

          Solution found: I had “limit selection to visible” switched on when separating the meshes of the unified UV map. Switching it of separated the whole objects…

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