I'd like to know how to reduce the noise on the bake, What would be optimal sampling for a high quality bake? I am bakin…

Forum Archive I'd like to know how to reduce the noise on the bake, What would be optimal sampling for a high quality bake? I am bakin…

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  • #4448
    Hardus Jonker
    Participant

      I’d like to know how to reduce the noise on the bake,
      What would be optimal sampling for a high quality bake?
      I am baking a car paint material, like in the shader forge.

      When I have baked the image, it is really dark and I have to use an emission shader on a really high setting. It looks fine but I can see the noise from the sampling.

      When I increase the sampling I don’t see a difference.

      #22556
      Kent Trammell
      Participant

        Your bake should exactly represent your render. If it’s turning out darker than your render, then something is wrong. Unfortunately there isn’t a standard ‘noiseless’ sample setting. It’s always uniquely dependent on each scene. But 1000-2000 usually gets rid of noise in my opinion. General rule: If there’s noise, keep increasing the samples.

        #22557
        Hardus Jonker
        Participant

          Okay thank you, on 2000 it started looking pretty good. It has probably been mentioned somewhere, but does lighting also affect render noise?

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